I. About

Pretty Soldier Sailor Moon: The RPG is a massive project recreating the entire story (mostly the manga's story) of Sailor Moon. The game will be released by story arc in the following order:

• Dark Kingdom Arc
Black Moon Arc
Infinity Arc
Dream Arc
Stars Arc
Apocalypse Arc (Original, final story arc)

During the Apocalypse arc, you will start out a few years after Stars in the future of Crystal Tokyo controlling Chibiusa and her guardian Soldiers, the Sailor Quartette. Additional playable characters will also be available throughout the game, including Mamoru and possibly Luna and Artemis (among others who will remain a secret.)

II. Release Date and Download Information
There is no release date currently planned, but the game will be released by story arc.
• As the game is released by story arc, they will be available free for download and put up here on the site. All you will have to do is run an .exe file in order to install and play the game. For computer requirements please check out the Features page.

III. Story
As mentioned earlier, the game spans all six arcs of Sailor Moon, the Dark Kingdom Arc, the "Alien" Arc (it was exclusive to the anime, but it's being included as a side quest), the Dark Moon Arc, the Infinity Arc, the Dream Arc, and Stars Arc, and an original arc written completely by myself. Most of the side stories (movies and specials) are being included as well. Although the game is based on the manga's story, I've been taking creative license to add and change many things to better suit an RPG. As such, there are many original characters and plot points never seen before. Parts of the story are also being derived from the anime, the live action, and the musicals.

IV. Graphics
Graphically, the game is being composed of graphics remade from PSSM: Another Story that was released for the SNES in Japan, and original graphics made from scratch. For screenshots, check out the Media section of the site.

V. Music
The game will feature mostly original songs, with a select few music tracks from the anime, musicals, and live action soundtracks of Sailor Moon. There will also be voice acting for scenes and battles, done by my cast of voice actors and actresses. You can check out clips from the game's soundtrack in the Media section of the site.

VI. Gameplay
The game won't be linear, so you'll have a lot of time to explore and the game won't "force" you forward much. There will be a lot of mini games and side quests to refresh the fun when you want to take a break from regular gameplay.

VII. Battle System
The battle system will be turn-based and very similar to PSSM: Another story but instead of crystals (a maximum of 12) to use attacks as seen in PSSM: Another Story, the Soldiers will have MP as in traditional RPGs. The battle system will also be active-time. As the characters mature, they will learn new battle techniques (quite a few original). Equipment can also be found and bought throughout the game, unlike in PSSM: Another Story.

VIII. The Team
Chains of Fate - Writer/Developer/Spriter/Tiler
Jeanine - Spriter
Lyndii - Tile Artist
Mateja Strabic - Artist
John Yamashiro - Composer
Pierson Brown - Composer
Trance Authority - Composer
OverCoat - Composer

Contributors
Melichan - Spriter/Conceptual Artist
Dodging Tires - Conceptual Artist
Tini - Conceptual Artist
Yumecosmos - Tile Artist
AREWENtheELF - Script Editor


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